Pylorus 1.0.3 Update
This update includes a token spawn mechanic rebalance, minor bugfixes and various visual/QOL improvements and features suggested by the community.
Changelog 1.0.3
Boss portals no longer teleport the player immediately after interaction, a 3s window is given to cancel. Added fullscreen option. Small amounts of Elder Tokens may spawn in remote areas of the levels instead of relying only on player kills; already spawned tokens will similarly redistribute away from the player on level reload. Chromatic Tokens (once unlocked) gain increased spawn chance after level 10. Added labels to the end-level choice screen to clarify what each option does; added a similar label to the end-run screen. Exhumers make a harmless "blood explosion" effect on death. Minor improvements to the tutorial level: dummies now emit particles to clarify what to do to open the doors; changed a sign to explain you can't turn mid melee attack.
Bugfixes: ghuls will react if attacked while eating; elder ghuls should be less often distracted by food when an enemy is close; weapon selection buttons no longer appear after tweaking the settings if no choice is actually possible; fixed stats screen displaying the wrong data if the final boss is defeated on the first run; improved procedural item distribution to prevent lower item density on the "southern" side of the map.
Files
Get Pylorus - Footsteps of Greed
Pylorus - Footsteps of Greed
Explore dark caves inhabited by lethal monsters to scavenge gold and postpone starvation in this challenging roguelite!
Status | Released |
Author | wastecompactor |
Genre | Action |
Tags | 2D, Dungeon Crawler, Fantasy, Monsters, Mystery, Procedural Generation, Roguelite, Singleplayer |
Languages | English, Italian |
Accessibility | Configurable controls |
More posts
- Pylorus 1.1.0 UpdateAug 14, 2022
- Pylorus 1.0.2 Update + Steam ReleaseJun 25, 2022
- Pylorus 1.0.0 ReleaseApr 14, 2022
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